This post was from a user who has deleted their account.
If you ask me, Pally bubbles and Arc Mage nerfs are all that were really needed (Arc Mage burst DPS I've heard you guys say isn't good... Obviously you need to L2P your spec). Also those darn stuns on Pallies and Rogues... Pally gets in 1 min of a fight, you get in 48 if you're not killed already by Crusader Strike, Divine Storm, bubble heal and the rest of their bull crap. Rogues pretty much are already too OP in PvP, you get stunlocked for a good 30% of the fight, 50% or so if they're Sub and use Prep for Vanish and Shadow Dance. /mournHowever... More BM DPS again? Thank GOD.
love the changes on hunters (specially the bullets :P no more "Oh Crap! I'll have to melee!" =p) and paladins :) Specially on Protection. More spells that cause silence <3 I just hope they return the talent points to protection paladins xD Not really on the mood to spend 50g respecing just because they decided to make bok trainable :P Although the improved bok talents remain, right?
Lol at all of you QQing. At the beginning of the post they said these weren't set in stone. Try to read everything you brainless children.
These problems could all be solved if players stopped QQing about the -MMO- part of the game and actually focused on the -RPG- part of the game. PvP is something to do while you're bored. Learn to play an RPG, and let Blizz balance mechanics for PvE. Solves all problems by eliminating useless concerns. If you want to beat up other people, kids, go play Super Smash Brothers or something. Leave this game to the people who would rather spend time dungeon crawling and perfecting their mechanics over real fights than spending two-second intervals feeling 'OMGZ IM SO KEWL I TOTLY OWND THOZ ALLIANCE!'.Thus, all class balance issues are solved. Look how easy that is.
Sigh.. they're buffing feral druids a bit, but in wrong place. in my opinion in arena, best feral druid combos are: druid - discpriest, druid - arcane/fire mage, druid - DK. just pity that all of those combinations are better with rogue than druid... FFS! I'm happy to see they increase non-crit dmg, but what they shuold do too, maybe Infected Wounds to decrease healing taken by target by 10/20% or 15/30% (not too much like other's 50%) and decrease CC voulnerability. also what I hate, is that when some hunt trap decrease my movement speed by around 50%-70%, I use Dash (+70%) and got talent for +30% move speed, I still move in like 30% of the total movement speed.... WTF? it's so annoying to get behind targets to shred, when everyone can just slow me down, and avoid me from getting behind... not fair :/ in my battlegroup every single team seems to have in rates around 1800 (wtf i got that far) a healer, that I cannot burst down for some reason, and a dps with healing reducion. what can I do in there when my priest can't handle the dmg and I cannot take healer down cuz if enemy is like healer and rogue, or haeler is druid, I will be CC'ed all time or being outhealed 2 easy... shure i got some spells to disturb healing, but they outcount too fast.................................
specfury for pvp... they take ppl down 2. if u worry about CC, get pally healer. u can get pretty far with that 2
Sheesh... they're adding to corruption, not taking anything away. When you cast corruption, it will also put siphon life on the target. So they're condensing the cast time to put both effects on the target.